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👩‍🏫 Summer Internships (2025 May 05 - August 01)

I took three interns this summer:

Anna-Maria (Website Overhaul)
Elvin (Automated tests & Scripting API)
Anass (Launcher improvements)

📽 Animeet Lyon (Color Space) (2025 April 26-27)

Animeet
We made a short animation movie in two days. I did the sky in Coollab, the planets, the movement of the ship and the color change animation in Godot.

With Poulpillow and Talia'Kah

🎮 Game Jam des étoiles (POV Meteor) (2025 April 04-06)

We made a game that was played on a huge dome at the planetarium of La Cité des Sciences. The biggest challenge was to find a way for all the public to play at the same time. We made a voting system from your phone, were everybody could vote on where the asteroid would go.

Download the game
https://www.cite-sciences.fr/fr/au-programme/activites-spectacles/le-planetarium/game-jam-des-etoiles

With Marie Guillot, Posly, Akarode, August, Frantcho

👩‍🏫 ENJMIN Game Conference (2025 February 26-28)

I did a 1 hour talk about shader art for the ENJMIN Game Conference in Angoulême

Giving a talk is so nice because afterwards people just come to talk to you about your talk, i.e. subjects you love. I met a ton a very nice people (and promoted Coollab 😇)

Some resources, and my slides (press SPACE to go to the next slide):

🥳 Coollab 1.0 Release (2025 February 25)

I finally released the 1.0 version of Coollab! After 4.5 years of development, with the release of the Launcher I think the software is finally stable enough to go out of the beta phase. (And also I'm starting to have a few users, so I can't break everything all the time anymore 🙄)

🎮 Game Jam DS (Platformeuche) (2025 February 14-16)

A platformer almost entirely in the dark (because we didn't want to have to find assets to decorate the level 😇)

Download the game

With MeucheRoume

📽 48-Hour Short Film Challenge (Histoires de Sorcières) (2025 January 17-19)

I did the credit sequence (with Coollab) in this short movie made by two friends (MeucheRoume and Talia'Kah)

🥳 Word It! release (2025 January 02)

After 7 months of development, we released our first mobile game!

With MeucheRoume we wanted to try make a small mobile game and see if we could make some money off of it. We didn't, but it was fun doing my first project with Godot! I really really love this engine, definitely the best for 2D games.

Download it on the Play Store

👩‍🏫 Coollab workshop for middle school students in Bordeaux (Collège Georges Lapierre) (2024 November 06)

I was invited by a friend who works there (Océane). It was nice to work with young people (13-14 years old), they really enjoyed the images we could make easily with Coollab and all the fun effects.

👩‍🏫 Volunteer at OggCamp (2024 October 12-13)

I went to this open-source conference, and decided to volunteer so I would more easily meet some people. I ended up helping speakers setup their computer in the main room, and asking for questions at the end and handing out the microphone

https://oggcamp.org/

🎊 Festijam (2024 September 14)

The Festijam is a small independent festival, entirely run by volunteers. I was contacted by Rémi to do a video installation where the public could change some parameters from a small touch screen on the side and see the result live on the screen behind the musicians.

👩‍🏫 Summer Internships (2024 July - August)

I took five interns for this summer, for small internships because I didn't have money to pay them this year unfortunately:

Max (Launcher, Webcam on MacOS)
Agathe (Short tutorial videos, Webcam on Windows)
Théo (Short tutorial videos, Webcam on Windows)
Marie (Short tutorial videos)
Aurélien (Short tutorial videos)

👩‍🏫 Shader Workshop for Creative Code Lab (2024 June 24)

Did a workshop for Creative Code Lab, a meetup about creative coding. I showed the basics of 3D raymarching in ShaderToy.
The tutorial

https://www.instagram.com/p/C8e5Sg1Kaqk/

🎮 Organizing our own Game Jam (MeucheJam) (2024 June 07-09)

We organized and live streamed our own game jam, because it's fun.
We also participated and made the prototype for Word It!

https://jam.meucheroume.fr/

👩‍🏫 Libre Graphics Meeting, Rennes (2024 May 09-12)

A very nice conference for open-source software related to graphics. I presented Coollab during a lightning talk, and met developers of Gimp and Inkscape. Thank you Gimp Foundation for inviting us to the restaurant!

https://libregraphicsmeeting.org/2024/

👩‍🏫 Journée d'étude sur le live coding (2024 April 23)

Just went there to see some talks. It was more music-oriented which is not really what I am into, but this is where I discovered the existence of the Libre Graphics Meeting, thanks to a small link at the bottom of a huge presentation slide by Raphaël Bastide. Moral: always go and see stuff, you might be surprised.

https://livecoding.fr/articles/journee

🎊 Lille VJ Fest (2024 April 11-13)

I did not participate, but met a ton of amazing people and saw amazing shows. Etidou, Jane, BrHume, Lu7
I need to participate next year!

https://www.instagram.com/p/DIvqczLM92I/

🎊 VJing at WEI IMAC (2023 September 23)

VJing for a party at my school, made with Coollab

👩‍🏫 Creative Code Berlin (2023 July 05-17)

I went to Berlin to join the Stammtisch, where I presented Coollab and met some very nice people. They told me about a vvvv meetup so I went there. I discovered vvvv which is a very nice software, met some nice people again. They told me about the TouchDesigner meetup so I went there. I really love Berlin, there are so many creative-coding events! Also the city is very nice, full of gardens and greenery! I really enjoyed wandering around the streets there.

I also went to the Jam and implemented a nice effect that someone showed during the Stammtisch (slit-scan).