p6::ShaderSources
Summary
Name | |
---|---|
std::optional< std::string > | vertex |
std::optional< std::string > | fragment |
std::optional< std::string > | geometry |
std::optional< std::string > | tessellation_control |
std::optional< std::string > | tessellation_evaluation |
Details
vertex
std::optional< std::string > vertex {};
fragment
std::optional< std::string > fragment {};
geometry
std::optional< std::string > geometry {};
tessellation_control
std::optional< std::string > tessellation_control {};
tessellation_evaluation
std::optional< std::string > tessellation_evaluation {};
Updated on 2024 October 24