p6::ShaderSources
Summary
| Name | |
|---|---|
| std::optional< std::string > | vertex | 
| std::optional< std::string > | fragment | 
| std::optional< std::string > | geometry | 
| std::optional< std::string > | tessellation_control | 
| std::optional< std::string > | tessellation_evaluation | 
Details
vertex
std::optional< std::string > vertex {};
fragment
std::optional< std::string > fragment {};
geometry
std::optional< std::string > geometry {};
tessellation_control
std::optional< std::string > tessellation_control {};
tessellation_evaluation
std::optional< std::string > tessellation_evaluation {};
Updated on 2024 October 24